Sorry for the big lack of updates the past weeks.
I'm preparing a big article about 3dsmax maxscript and SDK programming.
As most of you know I've been working on Luxmax exporter ( www.luxrender.net ) since april.
And I've learned a lot of things while doing this work, and now I want to share what I've learned due
to the big lack of information on many of the subjects.
I'll go throug:
Scripting plugins, materials, lights, helpers.
The whole architecture of luxmax will be used as example.
Also share many tips and tricks.
Stay tuned!
Oh, and here's a nice picture of our dog ;)






