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Home Maxscript First release - camera range view modifier

First release - camera range view modifier

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I've released the first version of my 'Camera Range Modifier' for 3dsmax.
It took a while for me to release it since I had many approaches on how to make this.
The way I've done it now (by drawing directly in the graphics viewport) is by far the best way to do this.
I initially tried by creating plane objects and so on, but this was not a smart way to do it.

 I have a to do list, which has these items:

1) Custom color for the planes.
2) Better support for Nitrous modes.
3) Texture map support
4) Transparent plane. 

 Here's a screenshot:

 

 

 

 

Download the script from here:

http://stigatle.net/uploads/rangeview_cam_modifier_first_release.zip

Place the script file in your plugins folder (yes that 's correct), it will load it before max is fully started, just like with normal plugins. 

Last Updated on Monday, 17 October 2011 17:46